![]() While exploring outside the campus and leveling up in preparation for the next mission, Quests can be undertaken for additional resources and experience. ![]() Until heading back to the campus you are free do as you please to get ready for your next mission including leveling up your entire party through random encounters to exploring the various towns that are currently available depending upon how far you are in the story. Heading outside the campus however will consume a total of six hours but while your party is out there no other time will be expended. Talking to various NPCs who would want a moment of your time will consume a total of two hours but yield rewards for doing so. Between missions players will find themselves with a certain amount of hours or days until the next sortie in which they can spend the time doing whatever they see fit. Unlike most Final Fantasies in which players move from one location to the next with exploration and combat between cutscenes, Type-0 takes a somewhat different approach. Players instead will find themselves in the possession of fourteen different characters each with their own personalities and combat styles to pull off a variety of different missions to re-take their homeland from the invading army that would claim their crystal and their people under their rule. This was quite a change from the seemingly powerless people struggling against their unwanted fate. Unlike the mother ship title however, the L'Cie are not the main leads but are instead powerful protectors of the crystals. Type-0 finds players within the Final Fantasy XIII realm of stories with the L'Cie and the Crystals being the central focus. It might seem like a minor detail, but when everything else looks so gorgeous it does seem to take some of it away. ![]() Being a lot to move over, there are some cases in which the graphics haven’t exactly fully transitioned which can be seen in several NPCs that aren’t important to the overall. Having fully revamped the system from the original PSP system the changes are clear to see in a lot of cases from the smoothness of the combat systems to the multiple character models. ![]() Having been out in Japan for the longest time, North America has finally been able to get their hands on a localized version both on the Xbox One and the PlayStation 4. Having waited almost ten years now, players are finally able to play the second of the originally announced games at E3 just about a decade ago.
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